Over the last several months, Square Enix has been on a big marketing push for Final Fantasy XV. There has been a mobile app, anime series, and a film. Finally, a few months after the release of Final Fantasy XV, Square Enix released the last part of their marketing plan, A King's Tale. Originally a pre-order bonus, it has now been released for free on Xbox and Playstation.
The story of the game follows King Regis as he tells his son, Noctis, a fictionalized story thirty years into the past. It mainly serves as a framework for the gameplay. The gameplay of A King’s Tale is very similar to the classic beat em up games of the arcade era. The main character, Regis, advances throughout the stages defeating monsters using a variety of attacks. There is a quick, heavy, and shield attack; and it is up to the player to string these into powerful combos. Throughout the journey, Regis gains magic, that have light, medium, and heavy variations, that can quickly turn the tide of battle. Through the game Regis will join forces with some of his friends and after building a combo, be able to summon them to help out in battle.
The controls are very responsive. During my playtime, I found no lag between when I pushed the button and the action was on screen. The sound design is also very good. The retro inspired soundtrack works well for the game, although none of them stand out. My one main complaint is on the game screen the players and enemies health bar is seen, but the enemies health is often difficult to see as it blends in with the background.
A King’s Tale works well for a little side bonus. It has fun gameplay and responsive controls. Although the health bar problem bugged me, I can still say overall that I enjoyed my time with A King’s Tale.
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